Then navigate in right panel obj list to EPBS\GAMEPLAY. Press R on objects and you can rotate them using the 3 axis gizmo lines like a pro.Ħ) Go to objects on toolbar.
Example: Hold down H when moving an object to adjust its height. NOTE: Height, rotation, etc keystrokes are on the lower left status bar for each mode you are editing. It helps to turn on the 32x32 grid overlay in the main menu. Move the bases to the area you want them and move the premade base points to the middle of the base pizzas.
Select GENERATE STARTING POSITIONS.ĥ) A generic map will be made with 2 bases etc. The in-game name is entered later in the worldbuilder.Ĥ) Enter terrain size of map and subtract 32 meters for playable area. You can probably put the the files anywhere but the worldbuilder may default to here in most cases.ģ) Enter generic a map name like 2p_Crossup. Usually C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes 2\CoH2\Data\scenarios. To get the Worldbuilder running look in your COH2 directory and/or read this post:Ģ) In the file dialog, create a folder to hold your map in the default map area. It is designed as a quick reference for new mappers. This list is very generic and just gives a quick overview of map tools and concepts.